Yinsh – Rings & Markers
Move rings, leave markers, flip colors, and create lines of five.
Yinsh – Play Online (Simplified)
Press Start to place rings.
Yinsh – Simplified Online Rules
This version captures the core feel of Yinsh: rings move in straight lines, leaving markers behind and flipping markers they jump over. The goal is to create a line of five markers of your color.
- Setup: Each player has 5 rings. They are auto-placed on the board at start.
- Move: Click one of your rings, then click a destination in a straight line.
- Markers: When a ring moves, it leaves a marker of your color on its starting cell.
- Flipping: Any markers jumped over change color.
- Goal: Form a line of 5 markers of your color to win.
Full Yinsh removes rings when scoring; here we focus on the tactical dance of rings and markers. Plan sequences that flip multiple markers and create overlapping threats.